Brief: For this personal experiment, I illustrated myself as a cartoon and brought the character to life using Adobe Character Animator.
Process: I designed the character and background in Adobe Illustrator, then imported the assets into Character Animator to rig facial features and body parts. I recorded voice and movement using a webcam and microphone, adjusting behaviours to achieve natural expressions and lip sync.
Outcome: The final animation showcases a lively, expressive self‑portrait and demonstrates my ability to combine illustration with motion design and character rigging.